Smash Bros. for 3DS is out of the bag. Some folks in Japan got their hands on a copy of it early and have been streaming all sorts of features and reveals, and it’s nuts. I’m doing my very best to avoid it, but it’s all over the internet right now. I just want to hang out until tomorrow during the live stream Nintendo is holding to kind of get an “official” release on any last minute things. Then I think I’ll be satisfied without needing to dive into the rest. Maybe. I don’t know. We’ll see.
In any case, I’m saving that stuff for a write-up tomorrow. Tonight, let’s bask in the glory of one more list. Let’s talk about the best music they’ve shown off so far for Smash Bros. on the 3DS.
Finally, I was able to put down streams of the Japanese Smash Bros. for 3DS demo long enough to write another article. Here’s a look at the 5 new characters I’m most excited to investigate! Please note that I’m only drawing from confirmed characters, so certain leaky types are going to have to wait until later to be praised.
5. Mii Fighters (Brawler, specifically)
In any fighting game that offers it, I always go with the Create-a-Character. No matter how limited it may be, I’m much more interested in creating my own characters than using preset ones. Smash is the exception to this, but I’m still very excited to investigate customizing my Mii to be a Brawler. I also tend to pick characters with an up-close and personal fighting style, so unless he turns out to be a Captain Falcon clone, I’ll be enjoying the fisticuffs Mii Fighter has to offer.
4. Mega Man
I didn’t grow up playing Mega Man games like a lot of people. I didn’t pop in until the X series on SNES, and Legends is my favorite off-shoot. But I still appreciate the Blue Bomber in all his forms, and this one looks to be handcrafted for maximum fan service. He also appears to be a super unique fighter with a lot of tools at his disposal, so I’m interested to check him out.
3. Wii Fit Trainer
Before, she was just going to be a fun character that came out of nowhere, but when I learned she’s also a charge character I became much more interested. For those who don’t know, she uses the Deep Breathing technique to charge the power of her attacks. It goes in combination with her Sun Salutation charge-up shot, making for a dangerous combination. I enjoyed playing Lucas in Project M, who had a similar mechanic, and I’m hoping that the Wii Fit Trainer works in a similar manner. I look forward to finding out soon!
2. Robin the Tactician
Ever since I played Fire Emblem: Awakening, I’ve wanted The Tactician, or Robin, as a Smash character. It turns out that Mr. Sakurai and I were on the same wavelength with his design, too, because Robin does everything I imagined he would. He throws out spells and fights with the Levin Sword, creating a mix-up that makes him wholly unique from other sword fighters. I’m hoping he has a “Hood up” alternate appearance, but I somehow doubt it at this point. Oh well!
I’ve been an Animal Crossing fan for years now, and I’ve always wanted the Villager to make an appearance. In my head, he utilized his tools a bit more to do his work, like recovering with the fishing rod as a whip/grapple mechanic, but Mr. Sakurai’s realization of him is even better. The way he moves, the weapons he uses, and his Final Smash are all brilliant. I look forward to weeding out my opponents one at a time in the near future.
What Newcomers are you excited to play as? Anybody in particular catch your eye? Feel free to drop a comment and keep the discussion going!
For me, it’s just as much fun seeing an old favorite get redesigned and refit for the upcoming Smash as it is to see a new face enter the fray. That was the thought behind creating this list. Maybe it’s just a new costume, or maybe they were my main and I’m excited to see their changes (and new custom movesets!). Either way, these are the five veterans I’m most excited to see return.
5. Toon Link
I didn’t like the way Toon Link looked in Smash Bros. Brawl. The sort of Twilight Princess art style that all the characters had didn’t fit him. He looked drab and dreary compared to his trophies that used his Wind Waker model. I’m glad to see him in this new engine where he’s much more colorful and expressive. That alone is all I need to know about him to want to keep him as one of my main characters.
Bowser was always a character I wanted to love but couldn’t. He just didn’t hold up well enough for me. I normally play as big, slow characters as it is, but something about him was -too- big and slow. That, and his move set just didn’t appeal to me. However, we’ve seen Bowser get a huge moveset makeover, and now he looks primed for combat. The most recent 3DS tournament at Comic-Con came down to a Bowser on Bowser fight, so you know he’s picking up playability. I’m excited to see where that new moveset takes him.
Similar to Bowser, I really wanted to learn Pit in Brawl, but couldn’t find anything about him I really liked. He was annoying, he felt cheap, and he didn’t have a whole lot of fun tricks. Most of that seems to have changed for the new game, and I’m hoping that’ll bring me around on Ol’ Pitty-Pat. From his better voice actor, to his revamped moveset, it seems like they’ve done a lot to make Pit more in line with what I wanted when I first picked him up.
2. King DeDeDe
He was probably my first love in Brawl. Everything was perfect as a long time fan of the Kirby franchise. Nothing was more satisfying to me than lining up that perfect hammer blow and KOing somebody at a relatively low percentage, just because I could. In the new Smash, King DeDeDe appears to be more expressive, and, hopefully, more fine tuned like Bowser. I’m interested to see what custom moves he’s going to mix up his arsenal with.
Ike was a character I couldn’t figure out for the longest time. Then one day, fairly recently, he just sort of clicked, and he’s been my main since. His outrageous knockback and damage potential, combined with his hefty weight, has made him a big favorite of mine. His new redesign makes him look like somebody actually capable of wielding a bodacious broadsword like his, and I really appreciate that. Like all of the previous characters, I’m very interested to see how he’s changed in the new game.
So those are my five faves, but what about yours? Do you have any returning characters you’re excited to see? Even if they haven’t been confirmed, who would you love to see return? Please feel free to leave a comment!
Fighting games these days love alternate costumes. It’s a great way to have unlockable aspects of a game without necessary hiding your roster, or even a great way to make some extra cash post release of a game. We’ve seen some instances of alternate costumes in the upcoming Smash Bros. for Wii U and 3DS like a male alternative to the Wii Fit Trainer and multiple different Animal Crossing Villagers. I’ve decided to think a little more on the topic. Basically, these are costumes I’d probably pay money in the future to have if they’re not already in the game.
5. Majora’s Mask for Mii Fighters
Majora’s Mask is still one of my favorite Zelda games. It may not have held up as well in terms of raw gameplay, but the story and atmosphere still rank among the best in the industry. It’s not a secret that the mask itself remains an important icon in my life, and I always love finding it in games like Guacamelee, Zelda: A Link Between Worlds, and Animal Crossing. So it should be no surprise that I want it to be one of the costume options for my Mii to don in the upcoming Smash Bros. games.
4. Cosmic Spirit for Rosalina
I’m very hyped for Rosalina. She’s easily one of my favorite Mario characters, and I always seem to enjoy what they do with her in any game they put her in. You may recall that she appeared in Super Mario Galaxy 2 to assist players on their journey in the form of the Cosmic Spirit. If not, there it is above! For obvious reasons, this would make an awesome alternate costume for Rosalina.
3. Rupee Armor for Link
It looks like somebody has already modeled this idea in Brawl, so that makes imagining it a little easier. The Rupee Armor was an awesome little armor set you could get in Zelda: Twilight Princess that made you invincible as long as you had rupees for it to consume. I think it goes without saying that we would remove that little caveat and just leave it a nice armor to put Link in, but just in case, I just said it.
2. Lobster Shirt for Toon Link
This idea was implemented into Project M, and I think it should be used in a more official capacity. The more casual outfit is my preferred way to play Zelda: Wind Waker, and I believe it’s just more visually interesting. Plus there’s a lobster on it.
1. Meowser for Bowser
My number one most wanted costume was the biggest surprise of Super Mario 3D World: Meowser. Bowser donning the cat bell and turning into the ferocious-yet-fuzzy villain was a highlight for that game. It was easily one of the best boss fights in Mario history. I think it would only be fair to bring this costume back for Bowser to terrorize his foes with in Smash Bros.
Those are just some of my costume ideas. What are yours? Sound off in the comments section so I can see what creative ideas you have!
The places to be in the next iteration of Super Smash Bros.
A while back I ran a series of regular updates about the content I wanted to see in the next Smash games. With the Japanese release only 10 days away, I wanted to revisit that feature with some of the information we have now and give an update to my most wanted lists. Today, we’re starting with the 5 most wanted battlegrounds for clashing in Smash Bros. for the Wii U and 3DS.
5. Retro Corneria – Star Fox
There hasn’t been a new Star Fox in the 7 years since Smash Bros. Brawl came out, so there isn’t anything new to draw from. With that in mind, I suggest we go back to the original, which has never seen a stage in Smash.
The goal here is to replicate the look of the FX Chip in glorious HD. For the stage design itself, I would want something like a replica of the Lylat Cruise stage from Brawl, just refitted it was rendered in the FX Chip style. It could fly between different levels, like Lylat Cruise, but the most important thing is maintaining the SNES style of 3D graphics.
4. Skytown – Metroid Prime 3
Well before there was Bioshock Infinite, we were already sailing sky-rails in Metroid Prime 3: Corruption. Skytown was one of the game’s many amazing locations, and featured floating towers that were connected by rails. A stage based on a part of this city would be appropriate to Smash‘s floating stage design, and would also be a well-needed representation from the Prime series.
Man I really want an HD Metroid Prime.
3. Pushmo – Pushmo
Pushmo is easily one of this handheld generation’s best games, and certainly one of Nintendo’s best new IP’s. For those two reasons alone, it deserves an entire stage in the new Smash Bros. games. Imagine yourself having to fight on these squared surfaces that are pulled out by the game’s protagonist Malo. As the stage goes, he keeps pulling out new stacks of blocks, altering the landscape of the battlefield as the stage continues to endlessly climb upwards on a mountain of Pushmo. It would be a difficult stage to pull off, but I think it would be one of the coolest new locals in the games.
2. Fountain Gardens – Kirby’s Epic Yarn
In all honestly, I’m okay with anything at all from Kirby’s Epic Yarn, but it has to happen. The game’s gorgeous hand-stitched design needs representation on one of the Smash Bros. stages. It could take the form of Quilty Square, or a design based off the first level, or even a rotating map based on the game’s world map. I don’t care. It just needs to be a reality.
1. Sunset Shore – Donkey Kong Country Returns
Perhaps my favorite idea, and the most difficult to pull off, is a stage based on Sunset Shore from Donkey Kong Country Returns. The stage is simple: put together some platforms that are all flat colored with a gorgeous sunset background. Then, make sure all the fighters have a similar flat color with specific highlights depending on their most prominent features, just like in the picture above. It would be a painstaking task to do that to the 35+ characters we have, not to mention alternate costumes. But if it could be done well, I think it would be the most visually interesting stage in a Smash Bros. game to date.
What do you guys think of the list? Any stages you’d like to see in an upcoming Smash game? Let me know in the comments below!
In a rather colorful picture today, the Pokemon Dedenne was confirmed to be a Pokeball character in the next Smash Bros. games.
Dedenne is an electric/fairy type Pokemon who fulfills Generation 6’s requirement of an lightning slinging rodent. A cross between a diabetic Pikachu and a rooftop antennae, this Pokemon is sure to do something that, if you squint hard enough, makes him look like somebody who could be useful.
Because I’m already tired of talking about this thing, what useful Pokemon are you hoping to see on the Pokeball line-up in the next game? Drop me a few names in the comments below!
With today’s screenshot, it’s become almost -too- apparent that Sakurai both goes over fan feedback, and analyzes it. Mostly, the latter is so he can troll people with comments like this:
“Pic of the day. This dog is huge… Wait, no, the playable characters are small. The Smash Bros. series doesn’t always stay true to scale.”
It’s like he knows our argument against Ridley and is just throwing fire under everybody’s feet to laugh at us as we dance in the flames. Yes, size is flexible but Ridley isn’t just shrink-able. He’s unwieldy. But I’m not getting into that argument here.
Instead: that’s a cute puppy. Conversation over. Unless you have something to say about how cute that puppy is in the comments below!
Today, Nintendo released a poor-quality stream on their website that was fortunately being mirrored on YouTube featuring a full run of the games coming to their systems within the next few months, and then some. If you want to watch the full thing, go ahead and just go here, but if you wanna skip to the good parts, let’s start here:
Little Mac from Punch-Out!! made his Smash Bros. debut in Brawl as an Assist Trophy; an item that has various Nintendo characters show up to lend a hand. But this time he’s punching through to the full-fledged roster, and looks to add his unique brand of pugilism to the growing ranks of Smash.
A few things to note from that trailer include his Final Smash, where he “Hulk’s out” into a giant brute, similar to Bowser’s Final Smash in the last game. Also, it would appear that he can deliver a (near) one-hit K.O. with a charged up power meter, which sounds to be an interesting mechanic. And finally, what I once called The Arena is actually now a fully-fledged Punch-Out!! stage, so that’s neat!
Next we has Mario Golf World Tour for the 3DS. It looks neat, overall. I haven’t had a good golf game since Pebble Beach for the SNES, but then I never tried the Mario Golf series. I liked last year’s Mario Tennis so much that I’ve thought about picking it up, but honestly I’m not sure what’s there to get me into it. We’ll have to see how that shapes up, but it’s still a ways down the road, releasing on May 2nd.
Kirby’s Triple Deluxe (I see what you did there, Nintendo) looks to be the exact kind of Kirby game that I love, so I know that will a day one purchase for me. But I’m a fan of the puff ball, and mad collectibles, so I was pretty much drawn to this game like a moth with pyrophilia to a very sexy flame.
Next is Yoshi’s New Island. It’s so adorable, I can’t even tell you. So I’ll just show you!
There was a new Steel Diver game announced for the eShop on 3DS. It’s a first-person sub-shooter, but it honestly looks about as fun as playing Battleship with the comatose. I wasn’t a fan of the previous Steel Diver, and this one just doesn’t look to be doing anything for me as either. At least the price point is right; there’s a free version that’s basically a glorified single player demo with the full-on multi-player.
The original feed for the Nintendo Direct kept cutting out around “Rusty’s Real Deal Baseball” so I had to go back and re-watch it. I’m still not sure I understand the business model here. Apparently you can play a variety of mini-games based around baseball, including just rapidly being pitched by a monstrous half-man, half-pitching-machine demon. Once you beat the main “Bait and PItch” game, you then can buy other games with real world money, but you can haggle him down to cheaper prices through in-game mechanics? I don’t know how I feel about this whole thing. It’s weird.
Pokemon Battle Trozei is coming out. It’s a game with Pokemon in the title so I’m sure it’ll do fine. It’s actually a puzzle game, but it’s not the Pokemon Pinball sequel I’ve been waiting for. Here’s a trailer:
There was a showcase of the character Emmy from the Professor Layton series leading up to the next game, Professor Layton and the Azran Legacy, which is coming out at the end of this month on February 28th. Time to catch up on the acclaimed series if you’re like me and you keep forgetting you own it!
Monster Hunter 4 Ultimatewill be coming out sometime in 2015 so let’s just leave that there for now. It’s Monster Hunter.
Weapon Shop is another game from the Level 5 series where you manage a weapon shop inside the world of a typical JRPG. It sounds neat, but I already played Recettear, so I don’t know how this holds up against it
Inazuma 11 is a JRPG tactical soccer game. I got nothing. This sounds positively insane. It’s an eShop exclusive so keep an eye out there.
Then there’s the Indie Developer blow-out. Treasurenauts is the spiritual sequel to Mutant Mudds, one of my favorite eShop games. Moon Chronicles is a remake to the underappreciated gem Moon. I’m glad that’s getting a 3DS buff. Shovel Knight and Thousand and One Spikes are both hardcore old-school style games that appear to want to rely on nostalgia and modern gameplay to hit solid games out of the park. Retro City Rampage is already out so go check that out if you like the original GTA games.
Ubisoft has a new game coming out for Wii U’s eShop called Child of Light. It looks like an RPG with some gorgeous art and interesting gamepad mechanics. The trailer shows off a pretty slow-paced game, though, so I’d hold out for proper reviews to take a look at that. It’s available in April.
There’s also going to be a sequel to the neat treat that was NES Remix. Volume 2 will feature more notable games like Super Mario Bros. 3, Kirby’s Adventure, and Metroid, all remixed and revved up for new gameplay bites. There’s also going to be Super Luigi Bros. built in; a mirrored version of the original Super Mario Bros. starring Luigi. The trailer hurt my brain.
Starting in April we’ll be seeing GBA titles on the Wii U eShop, which is a little strange. You would think we’d see them on 3DS? But anyway, they’re looking at releasing Metroid Fusion(!),Mario and Luigi: Superstar Saga(!), and the inferior GBA port of Yoshi’s Island.
Donkey Kong Country Tropical Freeze got a new trailer. Here ya go:
Those owls are jerks and I love them.
Then there’s some new Mario Kart 8 footage. I’m incredibly excited for this, and even more so now that we have some new Karters:
And finally a new trailer for the sequel to one of my favorites, Bayonetta 2.
There was some great footage of the new Monolith Software game coming to Wii U. Still no name, but it looks to be the spiritual sequel to Xenoblade Chronicles on Wii. It’s a damn fine looking action JRPG that puts Final Fantasy to shame with it’s style and substance. Xenoblade was one of the Wii’s best games and last generation’s best RPG’s, and the new one seems to be shaping up down a similar path.
So as you can see, Nintendo has a pretty solid line-up this spring. The Wii U could use some more as Bayonetta, the Monoloth Soft game,and Smash are slated for later this year. But we still get some hard hitters in Donkey Kong Country and Mario Kart, not to mention all the Indie goodness coming down the pipeline.
But what are you most excited for, besides Smash, of course? Feel free to pop a comment below.
Returning to Smash once more is the Home-Run Bat. A favored weapon amongst those who still use items, the Home-Run bat is the epitome of high-risk, high-reward. It leaves you vulnerable with a monstrous wind-up time, but anybody still standing in it’s path when the fighter takes a swing is sent flying into the ionosphere. Now that it’s returned, it’s sporting a more regal, almost trophy-styled look. Some glowing yellow will add to the stylishness of it as well.
In the screenshot above we can also see the return of the black and red “Crack” effect. Sakurai showed it off in an earlier screenshot of the day saying that it shows up in moments when a hero is about to say goodbye to a stock.
And here we see the after-effect of the bat: complete annihilation. Donkey Kong’s gonna need a new set of ribs after that hit!
What do you think of the new design? Leave your comments below!
I realized that I had skipped Zelda with everything going on in December, so I’m here to right that wrong with a piece on her and her JoJo-tastic poses!
Interestingly, the announcement of Zelda had now accompaniment of Sheik. I’m pretty sure it went down like that with Brawl too, and I get that they’re treated as different characters for a lot of reasons, but it’s still just kind of weird to me, you know?
So far her moves, while more dazzling, appear to be mostly unchanged. It’ll be interesting to see what kind of balance tweaks she gets, especially in the speed department. She’s always been a powerhouse to be reckoned with so I’m intrigued.
You’ll note she’s in her Twilight Princess/Ocarina of Time style get-up. While she looks great, I am just a skosh disappointed she’s not looking like her Skyward self. Hopefully that’ll be some alternate costume potential.
The Nintendo Princess roster has just about reached it’s cap. One can only hope for Midna but… more on that later…