Tag Archives: EA

E3 2016: Reaction to EA’s Press Conference

It’s another summer, which means it’s time again for E3. This year has been shaping up to be a rough one, with the majority of everything being revealed before the conference itself, but as we head into the show, it’s important to remember that these are just video games. And the people making them are usually doing their best to make them as good as they can. Although my reactions may not always be rosy, at the end of the day, they’re about entertainment and the people who bring us that entertainment. With all the terrible things going on the world, it seems almost frivolous to even be talking about this. But it’s what I do, so here we go.

This year’s EA press conference was a show about FIFA, and a reminder of some other things you’ve already heard about.

Granted, we didn’t know what form Titanfall 2‘s single-player campaign would take, but now we have a taste. I have to admit, the trailer was quite interesting. Considering that Titanfall was one of the best new shooters of the past few years, I was really intrigued to see how they would step it up. And as you can see from the trailer below, they’ve found a few ways.

 

Then there was Madden. They focused a lot of time on the competitive scene, which shows how little they play to implement into the new title. But that’s fine, I couldn’t care less about it, so I’m not their target audience.

I am, however, the target audience for Mass Effect Andromeda, and for the 3rd year in a row I was disappointed that they didn’t delve as deep into that as they do their regular sports franchises. I get that FIFA makes more money than Mass Effect, but at the same time, if they can make a mountain out of the molehill that is increased crowd polygons, the least they could do is show me a clear picture of a new alien race.

But oh well. This is all we got. I suppose it will have to do for now.

Beyond that, they’re pushing some original Story Mode into the next FIFA game, which seems neat. What wasn’t neat was having the actor who played the main character do a one-man show on stage. That was just awkward and weird.

Next they talked about a new initiative called EA Originals, wherein EA is partnering with indie game companies to help them bring their games to light. I think it’s telling that they called this “EA Originals,” because it implies that EA is done doing it’s own original ideas. And no where was that more true than this E3 press conference.

Jade Raymond took the stage and talked about how they’re still making Star Wars games. There’s apparently some more Star Wars in the future, so don’t worry about that. Star Wars will never leave us.

Finally was Battlefield 1 coverage, but by this point I hadn’t the energy to continue. That FIFA coverage really drained me.

And that was the show. Overall, a major disappointment from EA. No real new IP’s except a game that isn’t even technically theirs, and no real game announcements. It sets an unsettling picture that I think will befall the entire landscape of this E3: nothing new. No new game announcements, no new IP’s, and hardly a lick of new coverage. It’s a frightening reality, but all those ‘IS THIS THE DEATH OF E3″ videos on YouTube might actually be right if game companies don’t take it seriously anymore.

We’ll see what Bethesda has up it’s sleeve next.

E3 Report! EA’s Press Conference

More dude-shooting and dragon-stabbing.

Earlier today I commented that we’re running out of ideas, and I think that EA’s press conference highlighted that some more. Dragons were stabbed, dude’s were shot in the face, and I’m pretty sure I saw that exact “behind the scenes” look at Mirror’s Edge the last time Mirror’s Edge came out. But hey it still looks way more interesting than goal cages that rattle when you hit them with a soccer ball.

Dragon Age: Inquisition honestly looks like the most fun a Dragon Age game has come up with yet, so I’m still watching that one fairly closely. Battlefield: Hardline almost sells me with Visceral Studios (the Dead Space folks) attached to it, but then it turns out that’s totally just a Battlefield game. And then there’s The Sims 4. So, yeah. Sims.

A big theme this year was looking at games that are still way early in their phases of development, which is kind of following the trend of “We have nothing new to announce for this year!” We got a look at a new Criterion game about open world exploration with every vehicle ever, a look at Mirror’s Edge, and most importantly: MASS EFFECT! I’m not going to lie, right now a technical concept video of a new Mass Effect is my game of show. Totally fanboying it up right here. Have a look:

What did you think of EA’s presentation? Let me know in the comments, and stay tuned! Ubisoft is up next!