Tag Archives: E3 2014

E3 Report! Sony’s Conference!

All over the place, but with the right intentions.

I feel like it’s hard to pinpoint exactly what narrative Sony was trying to deliver at their keynote conference. Honestly, as far as presentations go, I thought it was kind of terrible. It was too long, too unguided, and generally hodgepodgey. They could have cut that comic book/TV guy out completely. There was no need for that “Millions of our fans wrote in” load of horse shit. And I don’t know that anybody cared about Sony TV. But what Sony did do right was pack that abomination of a show to the rafters with real game footage of new and announced games alike. And that’s what ultimately won me over.

It started with Destiny, which still looks weird and sophomoric to me, but hey the kids love it. Then it went on to some gameplay of The Order: 1886, which I really hope isn’t as button-mashy/quick-time event filled as it looked. And after that it was just everywhere. They showed off a game called Entwined, which looked to pretentious for my tastes. They showed off Little Big Planet 3, which looked fine. I could never get into those titles myself, but I recognize a quality product when I see it. And that was a major announcement for a game coming out this year, which is something Microsoft had none of, and for which I am thankful.

They also had their share of sans-the-gameplay announcements, though. Bloodborne, Dead Island 2, and Uncharted 4 all showed up. I’d complain about sequels right now, but honestly there was enough interesting content that I didn’t come away from this feeling sequel burn.

There were a lot of mentions of great partner deals with publishers like Devolver, so it’s good to see crazy amounts of little games like Hotline Miami finding homes on the PS4.

My most curious game of the conference was No Man’s Sky. It was announced last year, but seeing more of it made me salivate for a chance to play. That may be the game that gets me to buy a PS4 if it doesn’t come out on PC at some point. Procedurally generated sci-fi worlds has me all kinds of excited.

Overall, it was a shotgun spray of announcements, news, and fuck-all that we could care less about. But when they were on their stride, Sony was doing great, and it should be commended that there are some serious contenders in there for game of the show.

E3 Report! EA’s Press Conference

More dude-shooting and dragon-stabbing.

Earlier today I commented that we’re running out of ideas, and I think that EA’s press conference highlighted that some more. Dragons were stabbed, dude’s were shot in the face, and I’m pretty sure I saw that exact “behind the scenes” look at Mirror’s Edge the last time Mirror’s Edge came out. But hey it still looks way more interesting than goal cages that rattle when you hit them with a soccer ball.

Dragon Age: Inquisition honestly looks like the most fun a Dragon Age game has come up with yet, so I’m still watching that one fairly closely. Battlefield: Hardline almost sells me with Visceral Studios (the Dead Space folks) attached to it, but then it turns out that’s totally just a Battlefield game. And then there’s The Sims 4. So, yeah. Sims.

A big theme this year was looking at games that are still way early in their phases of development, which is kind of following the trend of “We have nothing new to announce for this year!” We got a look at a new Criterion game about open world exploration with every vehicle ever, a look at Mirror’s Edge, and most importantly: MASS EFFECT! I’m not going to lie, right now a technical concept video of a new Mass Effect is my game of show. Totally fanboying it up right here. Have a look:

What did you think of EA’s presentation? Let me know in the comments, and stay tuned! Ubisoft is up next!

E3 Report! Microsoft Press Conference!

I don’t regret holding off on the XBOX One.

This generation is starting to feel a lot like last generation with a facelift. The ideas and concepts coming out of the XBOX press conference were largely samey, and that’s starting to make me worry that we’re running out of ideas. But then I look at an indie highlight real and it occurs to me that we’re not that we’re running out of ideas, it’s just that nobody wants to place bets on anything other than shooting and dragon-stabbing. And that’s exactly we got out of this press conference.

Call of Duty: Advanced Warfare looked to be a lite version of Titanfall, Evolve looks like a class-based Left 4 Dead (unsurprising given that it’s a lot of the same developers), and there’s more Halo retreading than you can shake a plasma sword at. Sunset Overdrive looked promising, even if it appears to be a more colorful inFAMOUS with (hopefully!) better shooting.

The folks who bored me with Limbo are looking to bring another slow, plodding platformer about a child in danger called Inside. There’s another Crackdown, and Tomb Raider, both shown off with cinematics not at all representative of gameplay. Then there was the new Tom Clancy’s The Division, which looked to be about shooting people some more.

There was a sizzle real of Indie games, which looked to be some of the most promising content (including the focus on Ori, which I hope isn’t another Limbo). But most of those will inevitably come out on Steam, so there’s no real rush there.

The most interesting thing on deck was a new Platinum Studios game, Scalebound, but it was just another CG trailer. I’m honestly only interested because it’s Platinum Studios and they haven’t disappointed me yet.

There were 7 games that weren’t previously announced, half of them were sequels/reboots, and none of them, except maybe Ori, are coming out this year. It’s hard to be excited at a press conference when none of the games you announced are coming out in the year ahead.

At this point I’m pretty confident that an XBOX One won’t be on my shelf anytime soon. None of these ideas were fresh enough, or exclusive enough, to make me run out and get the system. And I’m about exhausted with the continuing trend of “Play DLC first on XBOX.” I’m actively starting to think of it as a BS tactic to try and hamstring other platforms because XBOX has nothing innovative to bring to the table.

But maybe I’m just calloused and burned out on mainstream games. How excited are you after that press conference? Stick around, I’ll have more thoughts on the other press conferences after they air throughout the show!