Category Archives: XBOX One

E3 2016: Reaction to EA’s Press Conference

It’s another summer, which means it’s time again for E3. This year has been shaping up to be a rough one, with the majority of everything being revealed before the conference itself, but as we head into the show, it’s important to remember that these are just video games. And the people making them are usually doing their best to make them as good as they can. Although my reactions may not always be rosy, at the end of the day, they’re about entertainment and the people who bring us that entertainment. With all the terrible things going on the world, it seems almost frivolous to even be talking about this. But it’s what I do, so here we go.

This year’s EA press conference was a show about FIFA, and a reminder of some other things you’ve already heard about.

Granted, we didn’t know what form Titanfall 2‘s single-player campaign would take, but now we have a taste. I have to admit, the trailer was quite interesting. Considering that Titanfall was one of the best new shooters of the past few years, I was really intrigued to see how they would step it up. And as you can see from the trailer below, they’ve found a few ways.

 

Then there was Madden. They focused a lot of time on the competitive scene, which shows how little they play to implement into the new title. But that’s fine, I couldn’t care less about it, so I’m not their target audience.

I am, however, the target audience for Mass Effect Andromeda, and for the 3rd year in a row I was disappointed that they didn’t delve as deep into that as they do their regular sports franchises. I get that FIFA makes more money than Mass Effect, but at the same time, if they can make a mountain out of the molehill that is increased crowd polygons, the least they could do is show me a clear picture of a new alien race.

But oh well. This is all we got. I suppose it will have to do for now.

Beyond that, they’re pushing some original Story Mode into the next FIFA game, which seems neat. What wasn’t neat was having the actor who played the main character do a one-man show on stage. That was just awkward and weird.

Next they talked about a new initiative called EA Originals, wherein EA is partnering with indie game companies to help them bring their games to light. I think it’s telling that they called this “EA Originals,” because it implies that EA is done doing it’s own original ideas. And no where was that more true than this E3 press conference.

Jade Raymond took the stage and talked about how they’re still making Star Wars games. There’s apparently some more Star Wars in the future, so don’t worry about that. Star Wars will never leave us.

Finally was Battlefield 1 coverage, but by this point I hadn’t the energy to continue. That FIFA coverage really drained me.

And that was the show. Overall, a major disappointment from EA. No real new IP’s except a game that isn’t even technically theirs, and no real game announcements. It sets an unsettling picture that I think will befall the entire landscape of this E3: nothing new. No new game announcements, no new IP’s, and hardly a lick of new coverage. It’s a frightening reality, but all those ‘IS THIS THE DEATH OF E3″ videos on YouTube might actually be right if game companies don’t take it seriously anymore.

We’ll see what Bethesda has up it’s sleeve next.

E3 Report! Microsoft Press Conference!

I don’t regret holding off on the XBOX One.

This generation is starting to feel a lot like last generation with a facelift. The ideas and concepts coming out of the XBOX press conference were largely samey, and that’s starting to make me worry that we’re running out of ideas. But then I look at an indie highlight real and it occurs to me that we’re not that we’re running out of ideas, it’s just that nobody wants to place bets on anything other than shooting and dragon-stabbing. And that’s exactly we got out of this press conference.

Call of Duty: Advanced Warfare looked to be a lite version of Titanfall, Evolve looks like a class-based Left 4 Dead (unsurprising given that it’s a lot of the same developers), and there’s more Halo retreading than you can shake a plasma sword at. Sunset Overdrive looked promising, even if it appears to be a more colorful inFAMOUS with (hopefully!) better shooting.

The folks who bored me with Limbo are looking to bring another slow, plodding platformer about a child in danger called Inside. There’s another Crackdown, and Tomb Raider, both shown off with cinematics not at all representative of gameplay. Then there was the new Tom Clancy’s The Division, which looked to be about shooting people some more.

There was a sizzle real of Indie games, which looked to be some of the most promising content (including the focus on Ori, which I hope isn’t another Limbo). But most of those will inevitably come out on Steam, so there’s no real rush there.

The most interesting thing on deck was a new Platinum Studios game, Scalebound, but it was just another CG trailer. I’m honestly only interested because it’s Platinum Studios and they haven’t disappointed me yet.

There were 7 games that weren’t previously announced, half of them were sequels/reboots, and none of them, except maybe Ori, are coming out this year. It’s hard to be excited at a press conference when none of the games you announced are coming out in the year ahead.

At this point I’m pretty confident that an XBOX One won’t be on my shelf anytime soon. None of these ideas were fresh enough, or exclusive enough, to make me run out and get the system. And I’m about exhausted with the continuing trend of “Play DLC first on XBOX.” I’m actively starting to think of it as a BS tactic to try and hamstring other platforms because XBOX has nothing innovative to bring to the table.

But maybe I’m just calloused and burned out on mainstream games. How excited are you after that press conference? Stick around, I’ll have more thoughts on the other press conferences after they air throughout the show!