Category Archives: News

A Midnight Roost Exclusive: Games Confirmed NOT to be coming to Nintendo Switch!

A comprehensive list of every game that is now confirmed as being off the table for Nintendo Switch fans.

Nintendo has a new piece of hardware coming out soon, which has resulted in hype building for those anticipating the eventual release. Now named Switch (previously known as NX), Nintendo’s new console/handheld hybrid boasts a large number of developers actively working to bring software to the platform. While many are content to discover what will and won’t be released by interviewing every person at every company, or simply making up outlandish rumors, The Midnight Roost has obtained an internal document detailing every single video game that will NOT be released on the Nintendo Switch.

In case you haven’t seen it, here’s the Nintendo Switch.

The extensive list, sorted by publisher, goes into exact details as to which games are currently being left off the table. Other sites have already confirmed that games like Mass Effect: Andromeda and Yakuza 0 won’t be making the cut, but the lists go deeper than that. Square Enix has had a number of successful releases as of late, but the list we’ve obtained clearly states that games like Hitman, Deus Ex: Mankind Divided, and Final Fantasy won’t be available for Nintendo’s audience. EA has also been marked down as a “no show” for games like Titanfall 2, The Sims 4, and Battlefield One (not to be confused with the first Battlefield, which will also not be making it to the Switch.)

We’ve also seen that there’s no chance of getting a Switch version of Activision’s Destiny, Bandai-Namco’s Tekken 7, Bethesda’s Doom and Fallout 4, and others like the Capcom’s Street Fighter 5, co-developed with Sony.

Keep in mind that we’re not talking “possibilities” or “likely no-shows.” Our documents, obtained through very dubious methods from Nintendo directly, paint a very clear picture. Hoping for a port of Bloodborne? How about the upcoming Nier: Automata? Too bad. Both of those games won’t be gracing your sweaty, Zelda-loving hands either.

The list itself, you would find if we gave it to you directly, provides not only common-sense answers, but also shines a light into Nintendo’s own future as well. Fans of the Virtual Console initiative might find themselves in dire straights. It looks like we’ll still never get those digital releases of the SNES Star FoxSuper Mario World 2: Yoshi’s Island, or the original Mario Party for N64. Also? Stop asking for DS games. Those aren’t going to happen.

We know that you’re probably reeling from shock with all of this information. It’s a lot to take in, and honestly, it’s a lot of negativity to throw out in front of a console’s true debut. Some people could very easily look at a list like this and say “Heck, none of my favorite games of the past or present will be coming to the Switch… so why even get it?”

Well, it gets worst.

This list is so comprehensive, that it even manages to lay out the road for the entire lifespan of the Switch. Games that haven’t been announced to the public, and (some of us theorize) games that are barely a glimmer of an idea in the eyes of some young, talented upstart yet to be destroyed by the harsh conditions of the industry are all listed right here.

Some of it reads kind of obvious. I mean, yeah, Mega Man Legends 3 was never going to get made, right? In truth, it may one day return to life. But that day will not be kind to the Nintendo Switch. Tekken 8, Street Fighter 6, Halos 6 through 10, Gears of War: Locust Rising, Killer Instinct: Komplete, Banjo-Kazooie: Days of Future Passed, and Diablo 4 are all going to pass right on by the transformative console. There was also an exhaustive list of indie and even a couple of new IP’s, but without knowing what “Guns Ablazerin'” even is, we thought it best to leave those as surprises.

We’ve brought only a taste of some highlights thus far. Currently, we are in the process of transcribing this entire list, so make sure to check back fairly often for updates.

At the risk of editorializing a bit too much, I do want to focus on one particular aspect of this whole situation. Yes, the list is exhaustive in its thoroughness, but two things need to be remembered. One, is that things change. What’s confirmed one day could be completely different the next, that’s just the nature of the world. But, it also is a list of games we know won’t be on Switch; it says nothing of what will be there. We already know of Zelda: Breath of the Wild, and it looks like there’s a new 3D Mario game in there somewhere. But beyond that, we don’t really have much of a clue. The lack of information on this list implies we could see all of our returning favorites like a new MetroidAnimal CrossingSmash Bros. and more. There could also be new games. Just last year we saw the arrival of a stellar little puzzle game called BOXBOY!, so who knows delightful new ideas have yet to show up.

Just know that we won’t be seeing a new Mach Rider. Ever.

What do you think of all of this? Has one of your favorite games already been struck down before it’s time to shine in the palm of your hands, like so many stolen diamonds? Join the discussion in the comments section, or wherever forums you happen to frequent.

E3 2016: Reaction to EA’s Press Conference

It’s another summer, which means it’s time again for E3. This year has been shaping up to be a rough one, with the majority of everything being revealed before the conference itself, but as we head into the show, it’s important to remember that these are just video games. And the people making them are usually doing their best to make them as good as they can. Although my reactions may not always be rosy, at the end of the day, they’re about entertainment and the people who bring us that entertainment. With all the terrible things going on the world, it seems almost frivolous to even be talking about this. But it’s what I do, so here we go.

This year’s EA press conference was a show about FIFA, and a reminder of some other things you’ve already heard about.

Granted, we didn’t know what form Titanfall 2‘s single-player campaign would take, but now we have a taste. I have to admit, the trailer was quite interesting. Considering that Titanfall was one of the best new shooters of the past few years, I was really intrigued to see how they would step it up. And as you can see from the trailer below, they’ve found a few ways.

 

Then there was Madden. They focused a lot of time on the competitive scene, which shows how little they play to implement into the new title. But that’s fine, I couldn’t care less about it, so I’m not their target audience.

I am, however, the target audience for Mass Effect Andromeda, and for the 3rd year in a row I was disappointed that they didn’t delve as deep into that as they do their regular sports franchises. I get that FIFA makes more money than Mass Effect, but at the same time, if they can make a mountain out of the molehill that is increased crowd polygons, the least they could do is show me a clear picture of a new alien race.

But oh well. This is all we got. I suppose it will have to do for now.

Beyond that, they’re pushing some original Story Mode into the next FIFA game, which seems neat. What wasn’t neat was having the actor who played the main character do a one-man show on stage. That was just awkward and weird.

Next they talked about a new initiative called EA Originals, wherein EA is partnering with indie game companies to help them bring their games to light. I think it’s telling that they called this “EA Originals,” because it implies that EA is done doing it’s own original ideas. And no where was that more true than this E3 press conference.

Jade Raymond took the stage and talked about how they’re still making Star Wars games. There’s apparently some more Star Wars in the future, so don’t worry about that. Star Wars will never leave us.

Finally was Battlefield 1 coverage, but by this point I hadn’t the energy to continue. That FIFA coverage really drained me.

And that was the show. Overall, a major disappointment from EA. No real new IP’s except a game that isn’t even technically theirs, and no real game announcements. It sets an unsettling picture that I think will befall the entire landscape of this E3: nothing new. No new game announcements, no new IP’s, and hardly a lick of new coverage. It’s a frightening reality, but all those ‘IS THIS THE DEATH OF E3″ videos on YouTube might actually be right if game companies don’t take it seriously anymore.

We’ll see what Bethesda has up it’s sleeve next.

Feature: E3 2015 Sunday Recap

The Nintendo World Championships and Bethesda start things off strong.

E3 may not technically begin until Tuesday, with most people calling Monday “Day 0,” but Sunday seemed to start off the celebration of all things gaming for this writer with Nintendo and Bethesda bringing some interesting guns to the start of the show.

Nintendo kicked things off with a 20 minute Smash Bros. presentation that saw 2 new fighters added: Roy from Fire Emblem and Ryu from Street Fighter. There was a leak that took the wind out of those announcements, but it didn’t make Ryu’s well-executed inclusion any less important for the Smash series. Also included in the announcement were new stages like Sakura Castle from Street Fighter II, a ton of new music, some new Mii Fighter costumes, and more. Overall it was a pretty packed 20 minutes with something you would have expected to be saved for Nintendo’s proper Digital Direct coming Tuesday. It kinda makes you wonder what they still have up their sleeve.

Then came the Nintendo World Championships 2015 event where 16 competitors played through a gauntlet of Nintendo games to be crowned the first Nintendo World Champion since 1990. Overall the event could have used some work, namely on the identifying who was who during the gameplay front, but the World Premiere of Blastball was interesting. In this new game, you’re in a futuristic looking mech that shoots around a giant death-ball, trying to get it into the opposing teams goal. It’s like Soccer (sorry, football) meets Metroid Prime in some really neat ways. It doesn’t look to be the biggest game of the show, but it’s always nice seeing something debut like that. But once Super Mario Maker was revealed, all the nitpicks and other surprises went down the drain. This was easily the best way to demo the game: have some of Nintendo’s finest create specifically tailored levels and have expert speedrunners try their hand at them. It made for a thrilling show filled with twists, laughs, and a whole lot of childish glee.

My favorite E3 moment thus far from the Super Mario Maker segment.

Bethesda came out for their first ever show, and overall I don’t think it was that great. Before you take the pitchforks to me, let me explain.

Doom was doing absolutely nothing for me. The atmosphere of the game just doesn’t strike any sort of a cord that I relate too, the visual design was all around unimpressive, and the action just seemed more exhausting than exhilarating. If it wasn’t for Snapback (or as I call it, Super Doomio Maker), a whole new style of modding tool for Doom, I would have passed the whole game off as “Just not for me” and moved on. At least that last bit got me excited.

I’m sorry, but Battlecry just looks awful. The visuals were drab, despite their attempt to inject color into it. The animations were janky as hell. And overall I just got the feeling that this was going to be some Team Fortress 2 meets a MOBA as produced by an independent team of 5 people kind of project, only it was being given it’s own studio by Bethesda. It just… Nope. Don’t think so.

Elder Scrolls Online is just not working for me on a conceptual level, so nothing there was interesting.

There was an announcement for Elder Scrolls: Legends. This is a new free-to-play trading card game that runs on PC and tablets and boasts a trailer that was almost identical to Blizzard’s original Hearthstone trailer. In fact, the whole project sounds like an attempt to cash in on the Hearthstone name, and I don’t know about you, but I’ve only got the funds to dedicate to one money-sucking card game.

Speaking of trying too hard to be Blizzard, Bethesda also announced “Bethesda.net,” a new service that will be your go-to source for “all things Bethesda.” Sounds exactly like Battle.net, the client that Blizzard uses to house all of it’s games. I’m always leery about having another dedicated publisher program on my computer, especially after Ubisoft’s ill-conceived uPlay initiative.

So, my saltiness on Doom not withstanding, that was a pretty bad press conference. That was until Fallout 4 happened. If anybody manages to beat that in-depth look at the insane features planned for that game, we’ll have one of the best E3’s in a long time. Total weapon and armor customization, building your own settlement piece by piece, an insane looking story, second-screen gimmicks. This game has it all, baby. The overall presentation was a bit bloated, but I came away from it feeling that I have a most anticipated game of E3 before the show technically even begins. We’ll see what else everybody is bringing, but man. Fallout fucking 4.

What did you think of the opening round of E3 information? Are you excited to see what everyone else has to offer, or did Fallout 4 give you everything you will ever need?

News: Nintendo Direct Micro: 6.1.2015 Summary

In case it went by unseen. You know. ‘Cause it’s small.

by Randy Marr

Nintendo of America put out another one of their famous digital directs today, focusing on a few surprise announcements for all sorts of fans. Here’s a breakdown of the content for those who don’t feel like listening to Micro-Bill Trinen’s voice:

  • Chibi-Robo ZipLash – If you’re not familiar with the Chibi-Robo franchise, it’s not surprising. It’s not exactly a storied franchise. And this new game plays nothing like the originals. Where the first few Chibi-Robo titles had you running around a house as a micro-sized robot fixing and cleaning, this new title has you whipping your little plug tail around and defeating other robots. It honestly looks like a little Castlevania meets Kirby mixture starring the most adorable little robot overlord.
  • Dr. Mario Miracle Cure – It’s really just more Dr. Mario, with Dr. Luigi thrown in, but there’s online and local multiplayer with some new items thrown in. It’s nothing terribly new, but I’m always a sucker for the series.
  • Pokemon Super Mystery Dungeon – It looks exactly like the previous Pokemon Mystery Dungeon games. If that’s your thing, great, if not, I don’t see how this’ll convince you otherwise.
  • Mario and Sonic at the Rio 2016 Games – More and more, I think about picking up one of these Mario and Sonic titles. This game may hit the tipping point where I finally pick one up. Especially if the series holds true to the same awesome soundtracks that they have in the past.
  • Art Academy: Home Studio – This appears to be another title where folks can mimic real world art tools to create custom drawings on their Wii U gamepad. What’s unique about this version is it features the ability to record time-lapse videos and upload them to YouTube.
  • Project Treasure – This game was announced at an earlier Nintendo Direct, but we got our first look at it in during the Direct. You can watch the full trailer here and laugh along.
  • LBX: Little Battlers Experience – They made a lot of assumptions about my familiarity with the brand during the Direct, but this apparent kids cartoon tie-in features the ability to customize tiny robots and fight them out. It looks like it could be a new entry in the Custom-Robo series, and I would never know the difference.
  • Bravely Second: End Layer – Another terrible name for the second entry in the Bravely Default franchise. It looks like more of the same in all the right ways. If the first game tickled your fancy, you’ll probably be happy to see more of the deep and engaging combat coming your way.
  • Finally, there were some details revolving around updated content for Splatoon and Puzzle and Dragons: Super Mario Bros. Edition x Puzzle and Dragons ZSplatoon received a new weapon called the N-Zap ’85 that resembles an NES Zapper. There’s also a new map that was added to the rotation of regular play, and Ranked Battle was finally opened for everybody over level 10 in-game. For Puzzle and Dragons, there’s a bunch of new content including weekly challenges available in-game.

What excited you the most, if anything? It was a light show, but let’s hope it’s just a sample of what we’re going to get at E3.

Video Games Live: Level 4 Now Up On Kickstarter

Quadruple Value Offered For Every Pledge Level.

It appears that Tommy Tallarico is trying to make lightning strike again as he’s using Kickstarter to fund the fourth full-length album featuring your favorite video game music performed by live orchestras from around the world.

The Video Games Live concert series has existed for over a decade, now, and has yet to show any signs of slowing down. It’s been all over the world, seen by millions live, and shown on PBS. Now, three full albums later, the great minds behind Video Games Live need your support to keep this train rolling.

“The music industry has changed a lot over the past 13 years since we started Video Games Live, and no record company was willing to take a chance on risking the money needed to create the project to the high quality and standards that it needed to be.  The traditional record companies didn’t believe in the concept and they thought we were crazy… but the outpouring of fan support from around the world was incredible and inspirational.  We proved to the world that people DO care about video game music and we believe that lightning can strike twice,” said creator Tommy Tallarico.

You can see rewards and details on the Kickstarter page yourself, so I’m not going to sweat the small stuff. But I do happen to know that some of the video games that will be featured on this album include Earthworm Jim, Donkey Kong Country, World of WarCraft: Warlords of Draenor, League of Legends, Cave Story, and more! This looks to be Video Games Live’s biggest and best album yet.

What do you think? Will you be supporting this new album? Have you ever been to a Video Games Live concert before? Leave your stories in the comments.

 

Nintendo Treehouse Live 9/12 Breakdown

Nintendo shows off Smash Bros. and more.

The Nintendo Treehouse team has been doing a stellar job showing off games this year. They started at E3 with presentations that lasted all day showing off all sorts of new games for fans of Nintendo products. They also showed up at New York Comic-Con to run challenges using these new games and to host a Smash Bros. for 3DS tournament. Today they returned to show off a bunch of updates to those E3 titles, and to show off the final build of Super Smash Bros. for 3DS.

The first thing they showed this morning was Captain Toad. The adorable little title stars the titular Captain Toad and his adventures to find stars and diamonds in these miniature levels. Folks who played Super Mario 3D World on Wii U Will remember the occasional level featuring a similar premise. This game is those levels blown up into a full fledged title. Captain Toad is set to release later this year.

Next, they showed off NES Remix on the 3DS. NES Remix was a great title on the Wii U, and it looks just as fun on the 3DS. This time, the game features much needed online leaderboards. If you haven’t checked it out yet, I recommend looking forward to the 3DS release.

Mega Man 7 was played for a little while, showing off some of the Virtual Console service. It’s Mega Man 7 so there’s not much to say, other than it’s a good game and it’s available now on the Wii U Virtual Console.

After spending too much time on that, the Treehouse gang showed off some Hyrule Warriors. That game still looks bonkers. Watching Ghirahim cut through entire chunks of armies with that cool looking magic is awesome. It’s that ability to play as my favorite Zelda villains that really is selling me on the game.

The game appears to be an enormous power fantasy, but I worry it gets more repetitive than power happy. I’ve never played one of these newfangled Dynasty Warriors titles, so I really have no idea what I’m in for. I will say that the couch co-op will allow me to play with my husband, which will help me get through any game. *cue sappy music*

There are a lot of modes, including Adventure Mode, and a new Challenge Mode, which will come to the US version of the game care of a day one patch. Adventure Mode has players using the original NES Zelda map to select various challenges that they must then complete in Hyrule Warriors. Challenge Mode is like that, but with the challenges amped up and without the NES Map.

Bayonetta 2 was next, and oh what a delight that game is going to be. It’s all the action of Bayonetta with a brand new adventure and set of weapons. I’m currently in love with the Nintendo costumes adding more variety to the gameplay and weapons. I’m not going to go into too much detail because we just had a Bayonetta Direct, so go watch that if you want to know more.

They showed off the Multi-player mode as well. The online-only feature has two players playing to defeat challenges and competing to get a better score than your other player. It’s all about co-op with a versus twist, and allows players to show off for each other and bet halos against each other.

Next, the Treehouse gang showed off Fantasy Life, which was made by Level 5 (the fine team behind Professor LaytonNi No Kuni, and more). This game looks to have that typical charm you would expect from them. It’s bright, cheerful, and looks to be simplistic while hiding a certain depth. I don’t know that I”ll have time to pick it up, but it looks cute enough to check it out for a co-op experience.

Then came the Smash Bros.

It looks like they’re not going to reveal anything here so I’m going to call this article here. It’s Smash Bros. footage that you’re welcome to watch on their stream for the rest of the day.

What do you think of the games Nintendo showed? Excited for anything in particular?

 

News: Nintendo announces two DLC packs for Mario Kart 8

Super Smash Kart is happening!!! (Sort of…)

For a while now I’ve been wanting a version of Super Mario Kart that takes the Super Smash Bros. approach and mixes in characters and karts based on Nintendo’s other franchises, like Animal Crossing and The Legend of Zelda. It appears that, through DLC for Mario Kart 8, I’m getting my wish.

Giant Bomb reports that Nintendo of Europe has given away the information on two upcoming packs for the popular kart racer. The first one, set for release in November, includes four vehicles, eight courses, and three characters: Tanooki Mario, Cat Peach, and Link.

The second pack, which is scheduled for release in May of 2015, will include 3 new characters (Animal Crossing Villager, Isabelle, and Dry Bowser), 2 new cups with 8 more tracks total, and 4 new vehicles. No information is directly given about what the new courses or karts are, but you can see some of them in screenshots on Nintendo of Europe’s store page. Also, if you purchase both DLC bundles, you get new colors for Shy Guy and Yoshi!

The release dates seem kind of far, given the game’s release last May, but keep in mind that Mario Kart titles tend to continue selling long after their release. On top of that, this shows that Nintendo is taking DLC seriously, and isn’t working on it as much during development. That, plus the time they spend testing each course to make sure it’s absolutely perfect, means that this is going to take time. It sounds like some great content will continue to come to one of the year’s best games.

What do you think of the announced DLC? Any characters you’d like to see come to Mario Kart? I’m still hoping for a motorcycle shaped like Epona for Link to ride! Leave your ideas in the comments below!

E3 Report! Sony’s Conference!

All over the place, but with the right intentions.

I feel like it’s hard to pinpoint exactly what narrative Sony was trying to deliver at their keynote conference. Honestly, as far as presentations go, I thought it was kind of terrible. It was too long, too unguided, and generally hodgepodgey. They could have cut that comic book/TV guy out completely. There was no need for that “Millions of our fans wrote in” load of horse shit. And I don’t know that anybody cared about Sony TV. But what Sony did do right was pack that abomination of a show to the rafters with real game footage of new and announced games alike. And that’s what ultimately won me over.

It started with Destiny, which still looks weird and sophomoric to me, but hey the kids love it. Then it went on to some gameplay of The Order: 1886, which I really hope isn’t as button-mashy/quick-time event filled as it looked. And after that it was just everywhere. They showed off a game called Entwined, which looked to pretentious for my tastes. They showed off Little Big Planet 3, which looked fine. I could never get into those titles myself, but I recognize a quality product when I see it. And that was a major announcement for a game coming out this year, which is something Microsoft had none of, and for which I am thankful.

They also had their share of sans-the-gameplay announcements, though. Bloodborne, Dead Island 2, and Uncharted 4 all showed up. I’d complain about sequels right now, but honestly there was enough interesting content that I didn’t come away from this feeling sequel burn.

There were a lot of mentions of great partner deals with publishers like Devolver, so it’s good to see crazy amounts of little games like Hotline Miami finding homes on the PS4.

My most curious game of the conference was No Man’s Sky. It was announced last year, but seeing more of it made me salivate for a chance to play. That may be the game that gets me to buy a PS4 if it doesn’t come out on PC at some point. Procedurally generated sci-fi worlds has me all kinds of excited.

Overall, it was a shotgun spray of announcements, news, and fuck-all that we could care less about. But when they were on their stride, Sony was doing great, and it should be commended that there are some serious contenders in there for game of the show.