E3 2016 – My Top 6 Game Trailers

My Top 6 Games of E3 2016 – in Trailer Form!

This year’s E3 was surprisingly more engaging than I expected it to be. For the most part, it did feel like most companies were still playing catch-up with their half-baked announcements from last E3, but almost everybody pulled out at least one surprise on me. And that’s far more than I expected moving in.

Below are my 6 best favorite trailers and games from the show… and a few that were curiously absent from the list, and why they were.

Severed


Before the show on Tuesday, Nintendo put out a few indie game trailers, and this one caught my eye especially. Apparently it’s already out on the Playstation Vita, but it’s not a Persona game, so I didn’t notice it then.

What I notice now is a game with an absurdly eye-catching art-style, a chilling tale, and some interesting twists on typical RPG mechanics. It didn’t hurt that it’s from the people who brought me the astounding Guacamelee, now available on most platforms.

Ever Oasis


Midway through Tuesday, people started getting word that Nintendo had something new to show us on their Wednesday stream. I waited with high hopes, and unlike a lot of people in the comments, I was not disappointed. It seems that Nintendo finally gave the studio Grezzo a chance at their own title. If you don’t recognize that name, I don’t blame you, but they’ve caught my eye with their 3DS remakes of The Legend of Zelda: Ocarina of Time and Majora’s Mask, as well as a number of Street Pass games. It’s also apparently headed up by the guy responsible for Final Fantasy III‘s job system, and a number of famous titles like the original Final Fantasy games, and the Secret of Mana series.

What we’re getting from this esteemed pedigree is a game that looks one part Final Fantasy: Crystal Chronicles, one part Kingdom Hearts, another part Harvest Moon, and maybe even a little bit of Minecraft, to make for an awesome looking RPG. The art style seems to be putting some people off, which I can’t argue. You don’t like what you don’t like, I suppose, but I very much like this.

Titanfall 2


What astounds me the most here is that the developers of Respawn have taken the predictable approach to a Single Player story in their sequel, and thrown it out the door in favor of something a lot more interesting. The Titans are now a character in Titanfall 2, and they couldn’t be more intriguing.

Not to mention you’ll be fighting more than other dudes and robots, but crazy life forms as well. It looks like a perfect mix of Metroid PrimeCall of Duty, and The Iron Giant.

Death Stranding


I don’t know where to begin with this one. I normally despise gameplay-less trailers. A teaser at E3 is nothing more than a proof of story concept, and that can only excite me so far when a game’s play is the majority of the reason to come to it. But then comes Hideo Kojima (who should have ended Sony’s E3, not some shitty zombie game) with this mind-fuck of a trip to tell me how it’s done. I don’t know what this game is, hell I barely even understand what it’s about, but I”m on board 100%. As long as it doesn’t turn out to be some dead sea-life match-3 puzzler, creepy sky-shadow auto-runner, or a point-and-click-on-Norman-Reedus’-naked-body simulator.

I take that last one back. I’d play that.

Resident Evil VII


So what this trailer I’ve linked you doesn’t do, is what Sony did during their press conference, and that’s surprise the fuck out of me.

What they started out with is some gameplay of a dude crawling through a dark house, with no context of why or what was there. Me and my friend who was watching with me were quick to chide this game for being a PT wannabe, and some wishful developer’s Nth Scary House VR Simulator.

Admittedly, the trailer did look nice, so my chiding wasn’t entirely accurate, but I shut my damn mouth when the title of this game was revealed to be Resident Evil VII.

At this point, it was one of those “You had to be there” moments, so I decided to link you the official trailer instead of the one that was at Sony’s press conference, but rest assured, it still looks like a step in the right direction for the bloated corpse of the Resident Evil franchise.

The Legend of Zelda: Breath of the Wild

It’s not just that this game looks gorgeous with it’s Wind-Waker inspired grapics. It’s not even that this trailer shows off the game’s impressive combat. What really inspired me with this trailer was the sheer breadth of activities covered, and the knowledge that this was only a look at the surface of the iceberg. If this didn’t excite me, spending all day watching other people play the game with extreme jealousy did. The opening minutes of the new Legend of Zelda are intriguing to me in a way that almost no other Zelda has ever been. I’m ready for this adventure, and if you see this trailer and are somehow immune to it’s awe, I don’t know that we can still be friends.

Now, The Curiously Absent

Persona 5


So here’s the thing: this isn’t a bad trailer. It’s an incredibly awesome trailer for my most hyped game. So why is it down here? Because it’s just the same trailer we got from Atlus of Japan 2 months ago, with an official set of subtitles. No English voice actors, no context to what’s actually happening in the game’s text. Just nothing I hadn’t already watched two dozen times.

That said, I’ll probably watch it many more on the game’s trip to my console, early next year. So it’s not all bad.

Paper Mario: Color Splash


Speaking of things that are not all bad, the new Paper Mario looks pretty. Unfortunately that’s where my adoration for this game ends because I am -not- going to play Sticker Star 2. The combat looks like the same we got on the DS Paper Mario game, and that was pretty awful. Complete with stupid trial-and-error boss puzzles, a lackluster setting, and no colorful sidekicks to pal around with, and there’s just nothing here I’m interested in. Paper Mario used to be one of my favorite franchises, but lately it’s just so much crumpled up refuse.

Mass Effect: Andromeda


So maybe it’s not the trailer I’m mad at, but EA in general. We have to sit through 20+ minutes of FIFA, and 2 minutes of Mass Effect. I get that FIFA makes -way- more money, but I don’t care. I wanted more aliens and guns, and I didn’t get them. So now I have little to no more information than I had going into E3, and therefore have nothing to be excited about. That’s a real damn shame, especially for a franchise that needs to prove itself to thousands of people who (wrongfully, I believe) feel burned by the end of the previous trilogy.

So that’s my overall opinion of this year’s E3. Any games catch your interest? Feel free to comment and discuss what worked and didn’t work for you.

E3 2016: Reaction to EA’s Press Conference

It’s another summer, which means it’s time again for E3. This year has been shaping up to be a rough one, with the majority of everything being revealed before the conference itself, but as we head into the show, it’s important to remember that these are just video games. And the people making them are usually doing their best to make them as good as they can. Although my reactions may not always be rosy, at the end of the day, they’re about entertainment and the people who bring us that entertainment. With all the terrible things going on the world, it seems almost frivolous to even be talking about this. But it’s what I do, so here we go.

This year’s EA press conference was a show about FIFA, and a reminder of some other things you’ve already heard about.

Granted, we didn’t know what form Titanfall 2‘s single-player campaign would take, but now we have a taste. I have to admit, the trailer was quite interesting. Considering that Titanfall was one of the best new shooters of the past few years, I was really intrigued to see how they would step it up. And as you can see from the trailer below, they’ve found a few ways.

 

Then there was Madden. They focused a lot of time on the competitive scene, which shows how little they play to implement into the new title. But that’s fine, I couldn’t care less about it, so I’m not their target audience.

I am, however, the target audience for Mass Effect Andromeda, and for the 3rd year in a row I was disappointed that they didn’t delve as deep into that as they do their regular sports franchises. I get that FIFA makes more money than Mass Effect, but at the same time, if they can make a mountain out of the molehill that is increased crowd polygons, the least they could do is show me a clear picture of a new alien race.

But oh well. This is all we got. I suppose it will have to do for now.

Beyond that, they’re pushing some original Story Mode into the next FIFA game, which seems neat. What wasn’t neat was having the actor who played the main character do a one-man show on stage. That was just awkward and weird.

Next they talked about a new initiative called EA Originals, wherein EA is partnering with indie game companies to help them bring their games to light. I think it’s telling that they called this “EA Originals,” because it implies that EA is done doing it’s own original ideas. And no where was that more true than this E3 press conference.

Jade Raymond took the stage and talked about how they’re still making Star Wars games. There’s apparently some more Star Wars in the future, so don’t worry about that. Star Wars will never leave us.

Finally was Battlefield 1 coverage, but by this point I hadn’t the energy to continue. That FIFA coverage really drained me.

And that was the show. Overall, a major disappointment from EA. No real new IP’s except a game that isn’t even technically theirs, and no real game announcements. It sets an unsettling picture that I think will befall the entire landscape of this E3: nothing new. No new game announcements, no new IP’s, and hardly a lick of new coverage. It’s a frightening reality, but all those ‘IS THIS THE DEATH OF E3″ videos on YouTube might actually be right if game companies don’t take it seriously anymore.

We’ll see what Bethesda has up it’s sleeve next.