Smash Bros. TNG – Zelda!

Hyrule’s Princess Returns!

I realized that I had skipped Zelda with everything going on in December, so I’m here to right that wrong with a piece on her and her JoJo-tastic  poses!

That dazzling attack cuts through the air!

Interestingly, the announcement of Zelda had now accompaniment of Sheik. I’m pretty sure it went down like that with Brawl too, and I get that they’re treated as different characters for a lot of reasons, but it’s still just kind of weird to me, you know?


So far her moves, while more dazzling, appear to be mostly unchanged. It’ll be interesting to see what kind of balance tweaks she gets, especially in the speed department. She’s always been a powerhouse to be reckoned with so I’m intrigued.

In other news, you can springboard off the ropes!

You’ll note she’s in her Twilight Princess/Ocarina of Time style get-up. While she looks great, I am just a skosh disappointed she’s not looking like her Skyward self. Hopefully that’ll be some alternate costume potential.

The Nintendo Princess roster has just about reached it’s cap. One can only hope for Midna but… more on that later…

Smash Bros. – The Next Generation: King DeDeDe

Return of the King

King DeDeDe is one of those characters that I just loved, even though I was apparently playing him wrong. Apparently you’re supposed to just chain-grab with him a lot. Me? I had fun throwing his hammer around and posing for the camera. Silly me, I guess?

Anyhow, The King in Red is back with better visual fidelity, animations, and an improved rocket hammer! Hopefully we’ll see him get a few gameplay changes like Bowser, who is now faster on his feet and able to throw out sweet drop-kicks. I’m not saying DeDeDe needs too much balance change, but it would be odd for him to remain the heaviest character when other big guys get so much more spring in their step.

Not much is known about this expressive combatant from the Kirby series in terms of changes. At present we’ll just assume he’s a better looking version of himself from Brawl.

What do you think, though? Are you glad to hear DeDeDe’s right back at ya? Anybody else you’re looking forward to? Leave a note in the comments below!

Evangelion 3.0: You Can (Not) Redo

To the delight and great confusion, several theater goers across the nation were treated to a theatrical release of the newest Evangelion rebuild flick.  Randy and I went to our local Lakeline Alamo Drafthouse to catch it.  Before we dive into that, though, let’s catch up on what the rebuilds are. I’ll keep this spoiler free at first, though there will be a cut where spoilers will be touched on.

The rebuild movies aren’t exactly a retelling of the original anime, Neon Genesis Evangelion. They initially do share a lot of the same stories and trappings in the first of the planned four movies, but with each movie, things become very progressively different.  Characters are changed for the better, new characters are introduced, roles are changed… As they go on, things start differing. The changes start with minor things here or there, and then things get more and more crazy.  The premise of both the anime and the newer rebuilds are the same: Humanity is on it’s last legs, with NERV serving as protectors. Against it? A series of increasingly powerful beings called Angels who intend to breach NERV headquarters and wipe out the last defense of humanity. Between NERV and the Angels are Evangelions; massive bipedal beings that at first seem to be giant robots. But, as is the case with Evangelion, things aren’t what they appear to be at first glance. Or second. Or third.

The fact this is the third movie should automatically imply that you should see the first two before this one.  However, if you do want to enjoy the craziness that is Evangelion, I will stress that previous sentence. With 72 point bolded underlined font.  Even among my friends, who have seen the previous two movies, there were serious conversation points and confusion when we walked out of the theater. This brings to light one of the biggest weakness of this particular part of the rebuild — if you haven’t seen the anime, there are a lot of finer points that will be missed. It doesn’t make or break the story, but having seen the anime, I can see that there was a lot of things they touched on that were assumed to have been previously known.  This is possibly it’s biggest weak point–the rebuilds up until now have been fairly good at being standalone creations.  As it is, You Can (Not) Redo is intentionally confusing due to it’s plot set-up which I’ll dive into later (spoilers~).   It’s still enjoyable without the knowledge of the anime, it’ll just leave some more open points in the plot.

Graphically, the movie is a damned masterpiece.  The color palette is always a great fit to what’s going on in the movie. The action scenes are easy to follow and incredibly enjoyable to watch– if you’re a fan of giant mechs duking it out with supernatural and mythical influences changing the course of the battle, this movie is for you. It certainly nails the size and scope of the battles just fine.  Even outside of the action scenes,the movie is fun to watch.

By far, the biggest issue with this iteration is that the lack of concrete answers may through some people off.  Even those that have seen the past two rebuilds will find themselves confused at parts; while this is intentional as a device to help put you in Shinji Ikari’s shoes, it tends to obfuscate way more than it should.

If you do have any interest in Evangelion but are daunted by the anime, the rebuilds are a perfect place to jump in.  Beware though; not everything will be explained easily and it may take additional time and viewings to let everything sink in. There will be some thought and deliberation to decipher what the movie means to you.

And now, spoilers past this point. I won’t be detailing out major plot elements, but I may touch on some things that are plot relevant, at least.









Continue reading Evangelion 3.0: You Can (Not) Redo

Smash Bros. – The Next Generation: Rosalina

The Observer from Outer Space!


I have a straight crush on Rosalina. She’s the epitome of a smart, classy, powerful woman. She isn’t overly flirtatious, she isn’t some cold-hearted bad-ass, and she never, ever gets kidnapped. She rules a flying space station, and oh yeah, she’s like 7 feet tall.

And she’s finally in Smash Bros.

She’s been towards the top of my most wanted list for a while now. I play her in Mario Kart, Super Mario 3D World, and I’ll play her in any party game they want to throw her in. And now? I just might main her in Smash.

You may all fawn over me.
You may all fawn over me.

Rosalina looks like an interesting character, judging from her announcement trailer. Her key “gimmick” seems to focus around the use of a Luma, a star-shaped critter from the Mario Galaxy series, as a sort of extension of herself. If I were a JoJo’s Bizarre Adventure fan, I wouldn’t put it to far to say it’s her stand. She summons it, and she can direct it from afar to do her dirty work. If it gets knocked out? Simple enough, just summon a new one (presumably). She’s one part Ice Climbers and one part Olimar/Pikmin.

Luma, NO!
Luma, NO!

Another interesting facet of her is her deflection that seems to bend physics around her. She can summon items to her location (which I love, as an item-hog), and she can redirect projectiles around her, presumably maintaining their direction and velocity. The trailer shows a lot of different abilities for her, and it’s hard to get a pretty hard hit on what it is exactly that she does, but the folks over at Smash Boards have done a great job analyzing her moveset further!


There’s no word yet on her Final Smash. I’m assuming it’s going to involve summoning down the Galactic Observatory from space to blow up the stage, but honestly that seems a little too easy. I look forward to seeing what she can bust out when the Smash Ball is in her control.

The roster is proving to be a personal favorite, as they’re picking all of my most wanted characters (and even one I didn’t know I wanted as badly as I do!) What do you think of the first newcomer announced since Wii Fit Trainer?